Hello all,
this question is probably off, or too simple, however, I am trying to find a solution...
I am using two SDKs one over the other, these are actually firmwares for the eta-compute sensor board which I would like to program via the Segger IDE.
I have had compilesd and built the emProject via the cmake.. indeed, cmake works without any errors ... however, somehow, when I load the emProject into the Segger IDE I cannot compile, build it, and the error is apparently in missing the path to the #include “eta_bsp.h”
Interestingly, this is not the subject for other applications that got with the same SDK...
At this point all information I have with regard to the SDK is in line that Segger IDE does not build C++ parts... I guess this can be solved, hence I am posting the question over here as well.
Since other application work well, e.g. helloWorld builds and compiles and downloads ok in the Segger IDE, I was thinking to have a look how these applications are modified... or rather modify the "preprocessor" of the application that does not wont to compile, build...
I would to add the where the missing *.h is... however, I am not really sure how to go about this?
Thank you in advance and I am looking forward to any ideas or replies!
BR
this question is probably off, or too simple, however, I am trying to find a solution...
I am using two SDKs one over the other, these are actually firmwares for the eta-compute sensor board which I would like to program via the Segger IDE.
I have had compilesd and built the emProject via the cmake.. indeed, cmake works without any errors ... however, somehow, when I load the emProject into the Segger IDE I cannot compile, build it, and the error is apparently in missing the path to the #include “eta_bsp.h”
Interestingly, this is not the subject for other applications that got with the same SDK...
At this point all information I have with regard to the SDK is in line that Segger IDE does not build C++ parts... I guess this can be solved, hence I am posting the question over here as well.
Since other application work well, e.g. helloWorld builds and compiles and downloads ok in the Segger IDE, I was thinking to have a look how these applications are modified... or rather modify the "preprocessor" of the application that does not wont to compile, build...
I would to add the where the missing *.h is... however, I am not really sure how to go about this?
Thank you in advance and I am looking forward to any ideas or replies!
BR