Recently, I was stuck with drawing bitmap using array of pixel data.
The scenario is like:
Display All
The result was right, but too slow.
My question is: is there an efficient way to accomplish that?
I read UM03001 over and over again with no answer.
The scenario is like:
As a test, I drew the image pixel by pixel as follows:The image size is 320 x 240.
The array is something like uint32_t array[320*240].
All pixel data is 32-bit with RGB888.
The LCD works at GUICC_M565.
C Source Code
The result was right, but too slow.
My question is: is there an efficient way to accomplish that?
I read UM03001 over and over again with no answer.
The post was edited 1 time, last by kenmux ().