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There was another thread about this, but it's now been closed: Quote from SEGGER - Nino: “A Call Hierarchy is currently not available in Embedded Studio debugger. We will put it on our wish list so it might be available with a future version of ES ” But the question was not about the debugger! The request was to have a call Hierarchy in the main SES development windows - like Eclipse does. So please can we also have that added to the Wish List? Quote: “Alternatively you could use our stand alone…
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Quote from SEGGER - Erik: “For further / detailed information regarding VCOM, please refer to the following wiki-article: wiki.segger.com/Using_J-Link_VCOM_functionality ” That's the article I linked earlier! It really doesn't answer my questions: - It focuses entirely on the host end - It's not at all clear how the feature is actually used at the Target end; - It's not very clear that you still have full use of SWD debug; - It says nothing about JTAG.
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Oh, I see - it's here: forum.segger.com/index.php/Att…30e6aa3b518b7c9c6f3b8350d So you just connect it to the Target's hardware UART pins. Which answers the OP question: Quote from DUrbano: “I'm wondering if I use it as a debug UART for my firmware instead of use a hw UART from mcu ” No - you can't do that. That page says you can't do JTAG simultaneously (because it steals one of the pins) - but, presumably, you can still do SWD debugging ?
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Quote from SEGGER - Nino: “Generally all our current J-Link debug probes come with a VCOM feature ” The Wiki further defines "current" as: Quote from Segger J-Link Wiki: “Currently, only J-Link models with hardware version 9 or newer come with VCOM capabilities ” and also notes: Quote: “VCOM can only be used when debugging via SWD target interface ”
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Quote from SEGGER - Nino: “we are going to improve J-Link softwares behaviour in future so you are prompted with a pop up asking you which areas are considered active and should be erased when a simple erase is called ” Hmmm ... that could quickly become an annoyance rather than an "improvement" ...
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Quote from japa: “I am using Cortex M4 EFM32 Pearl gecko chip (EFM32PG12B500F1024GL125) to write and read a configuration file using J-Link Commander ” I don't really understand what you mean by that - please explain further. A diagram might help... Quote from japa: “I erased the internal flash memory of the chip using "erase" command. Is there any way by which I can get my memory back? ” No. 'Erase' really does erase - all the Flash bits are set to '1'. You will have to re-program the chip with…
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Quote from SEGGER - Nino: “Why do you need to have a specific configuration active when Embedded Studio starts? ” My reason (in the linked thread) is that it is quite likely that one of the configurations will be the current "preferred" configurations - and that is unlikely to be dictated purely by alphabetical order! eg, during development, there may be different configurations to match evolving hardware revisions. I know that VisualStudio provides this option. @noebrun : as noted in the linked…
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Quote from TxCodeMonkey: “There must be something in Windows 10 ” I'm seeing it on 7. Quote from TxCodeMonkey: “at startup SES should not be, no? ” Hmmm ... who knows? Maybe it does a scan to see what emulators are available, or something ... ? When I've seen it, it's been with the onboard JLinks on Nordic boards - which also have COM port and MSD. I don't recall seeing it with just a standalone JLink. ISTR Keil having a similar problem with uLink ... ?
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[ABANDONED] emBuild cannot resolve __dsb(), __isb(), __nop(),... but SEGGER-EmbeddedStudio 4.12 does
PostQuote from seggfreddy: “source-code under test has calls to Cortex-M7 functions __dsb(), __isb(), __nop(). S ” Is this source code 'C' or C++ ? In SES, what happens if you do 'Go To Declaration' (or 'Go To Definition') on these? That should tell you where SES is getting the declarations from ...
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Quote from SEGGER - Nino: “This is indeed possible ” Thanks. Have you been away on holiday? Hope you had a nice time.
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Quote from SEGGER - Nino: “We will evaluate if the wording can be improved in the manual ” My point is that there is nothing in the manual at all! It goes through basic stuff of how to add files to a project, and this really is part of that process - so it really needs to be described in that section. It certainly needs to be in the manual itself - not hidden away in a Wiki.