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  • Multiple Buffer

    kostprof21 - - emWin related

    Post

    Thanks for the answer. I'll try. Thanks for the answer. I'll try I'm going to use most of the display memory for drawing, since I have a lot of free memory in ssd1963. Will it work? Or you need to put external memory?. p.s. Sorry for my English

  • Multiple Buffer

    kostprof21 - - emWin related

    Post

    Can I use Multiple Buffer with GUIDRV_FLEXCOLOR? If so, how? I have not found an example for such a bundle. I use stm32f407 with ssd1963 controller. Display 480x272

  • Alpha canal

    kostprof21 - - emWin related

    Post

    Decided: to LCD_X_Config () is necessary to specify ssd1963 GUIDRV_FlexColor_SetReadFunc66720_B16 (pDevice, GUIDRV_FLEXCOLOR_READ_FUNC_II); and even add Config.NumDummyReads = -1; Here is the full code: C Source Code (19 lines)

  • Alpha canal

    kostprof21 - - emWin related

    Post

    What do I need to make alpha? There debug board and my board. One project. On the development board is working properly. And on my board does not want to. The only difference is in the display: controller ili9325 and ssd1963.

  • Antialias in Widget

    kostprof21 - - emWin related

    Post

    I found the answer: WM_SetCreateFlags(WM_CF_HASTRANS);

  • Antialias in Widget

    kostprof21 - - emWin related

    Post

    How enable anti-aliasing in the TEXT widget?

  • Virtual screen on SSD1963

    kostprof21 - - emWin related

    Post

    I understand that there is no solution to this problem?

  • Virtual screen on SSD1963

    kostprof21 - - emWin related

    Post

    Hello! Can I use virtual Scream display with 480x272 ssd1963 controller that has 1215KB of memory? If yes, how to set it? GUI_SetOrg () function does not give results (LCD_X_SETORG does not go). If configured as C Source Code (4 lines) and cause hardware scrolling is working. If C Source Code (4 lines) does not work. GUI does not draw in the second area. Initial LCD_Conf: C Source Code (17 lines)