Hi,
I have a WHEEL implementation and I want to run a function at the end of WHEEL_MoveToPosEx(...) function.
Currently, I call WHEEL_MoveToPosEx(...) with a Period of 100 ms.
I am sure that WHEEL_MoveToPosEx(...) runs an animation under the hood.
Is there a way to hook my custom function at the end of WHEEL_MoveToPosEx(...) to run my custom function?
To give some context, I currently have an input screen in my GUI application with 5 vertical wheel side-by-side. I want to dynamically show and hide different wheels at a particular position depending on the position of other wheel. For example, showing number of days in a month depending on what month is selected in the month wheel. There are currently 4 wheels (digits 1 to 28,29,30 and 31) at the same position and I want to hide and show the wheels dynamically using WM_HideWin and WM_ShowWin functions.
Thanks
I have a WHEEL implementation and I want to run a function at the end of WHEEL_MoveToPosEx(...) function.
Currently, I call WHEEL_MoveToPosEx(...) with a Period of 100 ms.
I am sure that WHEEL_MoveToPosEx(...) runs an animation under the hood.
Is there a way to hook my custom function at the end of WHEEL_MoveToPosEx(...) to run my custom function?
To give some context, I currently have an input screen in my GUI application with 5 vertical wheel side-by-side. I want to dynamically show and hide different wheels at a particular position depending on the position of other wheel. For example, showing number of days in a month depending on what month is selected in the month wheel. There are currently 4 wheels (digits 1 to 28,29,30 and 31) at the same position and I want to hide and show the wheels dynamically using WM_HideWin and WM_ShowWin functions.
Thanks