Hello,
I have an animation that starts when a button is released in emWin. The animation expands the button's lower Y boundary. When it finishes, the delete callback re-creates the animation for re-use. It animates the inverse motion to go back to the former position.
It is started using
_OnDelete callback using
I can only run it 4 times before exception occurs. The inverse motion does not appear to get animated, but "jumped" to.
How should I be solving this?
Cheers,
Joe
I have an animation that starts when a button is released in emWin. The animation expands the button's lower Y boundary. When it finishes, the delete callback re-creates the animation for re-use. It animates the inverse motion to go back to the former position.
It is started using
_OnDelete callback using
I can only run it 4 times before exception occurs. The inverse motion does not appear to get animated, but "jumped" to.
How should I be solving this?
Cheers,
Joe