I'm using some animations in our code but I see crashes when using GUI_ANIM_Delete.
I was wondering if it is necessary to use GUI_ANIM_Delete if you start the animation with GUI_ANIM_StartEx or is the memory automatically freed when the animation stops?
I was wondering if it is necessary to use GUI_ANIM_Delete if you start the animation with GUI_ANIM_StartEx or is the memory automatically freed when the animation stops?