Hi,
Before I submit the official bug report, I would like to ask here.
Every time I reset the target (with F4 key or Debug->Reset menu) the Disassembly window opens up. But I don't need it! I've got all my necessary windows, Source, Data, Call Stack, etc, all open and properly placed. And yet Disassembly appears, which I need to close. Or, if it was already opened, it pops to the front. This is extremely annoying.
I tried to add Window.Close("Disassembly"); to different hooks in my Ozone.jdebug file, to no avail. The debugger either complains "Unknown window" or does not attach to the target at all.
What am I missing? Could you please point me to the relevant section in the documentation?
I am using Ozone 3.10d in Linux, but this behaviour was there for years.
Kind regards,
Vadim
Before I submit the official bug report, I would like to ask here.
Every time I reset the target (with F4 key or Debug->Reset menu) the Disassembly window opens up. But I don't need it! I've got all my necessary windows, Source, Data, Call Stack, etc, all open and properly placed. And yet Disassembly appears, which I need to close. Or, if it was already opened, it pops to the front. This is extremely annoying.
I tried to add Window.Close("Disassembly"); to different hooks in my Ozone.jdebug file, to no avail. The debugger either complains "Unknown window" or does not attach to the target at all.
What am I missing? Could you please point me to the relevant section in the documentation?
I am using Ozone 3.10d in Linux, but this behaviour was there for years.
Kind regards,
Vadim