Newbie here.
How would I go about doing a bit-blit type operation?
I've got some text drawn over background that is constantly changing (game display), and I need to redraw the background behind the text when it changes.
I was hoping something simple like GUI_CopyRect() but it doesn't allow copying to an external buffer.
I saw a post that uses GUI_BMP_SerializeEx() and to a file pointer but I don't really understand how to make use of it for this or if this is correct as my attempts (GUI_DrawBitmap) just draw static on the screen.
How would I go about doing a bit-blit type operation?
I've got some text drawn over background that is constantly changing (game display), and I need to redraw the background behind the text when it changes.
I was hoping something simple like GUI_CopyRect() but it doesn't allow copying to an external buffer.
I saw a post that uses GUI_BMP_SerializeEx() and to a file pointer but I don't really understand how to make use of it for this or if this is correct as my attempts (GUI_DrawBitmap) just draw static on the screen.
The post was edited 1 time, last by replaysMike ().