Hi,
I use GUI_MEMDEV_DrawAuto() and I display some text and picto in the callback function.
But my customer would like an image background(full screen) and it slows down the reactivity when he pushes the touchscreen.
In fact in the callback I call GUI_clear() and then GUI_DrawBitmap() background, and redraw all texts and pictos.
Is there a solution to get two separated layers without refreshing the background when it is not necessary?
Note I'm on STM32L4R7.
Thank you,
Pierre
I use GUI_MEMDEV_DrawAuto() and I display some text and picto in the callback function.
But my customer would like an image background(full screen) and it slows down the reactivity when he pushes the touchscreen.
In fact in the callback I call GUI_clear() and then GUI_DrawBitmap() background, and redraw all texts and pictos.
Is there a solution to get two separated layers without refreshing the background when it is not necessary?
Note I'm on STM32L4R7.
Thank you,
Pierre