We are using Controller RT1051 (NXP) with Display driver UC1601.
Therefore we choosed display driver GUIDRV_SPAGE_1C1 and color conversion GUICC_1 (NUM_BUFFERS = 1, NUM_VSCREENS = 1).
If we now want to show a sprite with transparency, the transparency works, but the two colors of the sprite are doing wrong. On one hardware we get inverted colors, the next shows all white and the third one shows black. Each of the hardwares are programmed with the same hex-File.
If I set breakpoint into PortAPI.pfWriteM8_A1, I can see, that there are wrong data in buffer.
Version of emWin driver is (V5.38) (downloaded by NXP examples).
I hope you can help me with my issue!
Best regards
Martin
Therefore we choosed display driver GUIDRV_SPAGE_1C1 and color conversion GUICC_1 (NUM_BUFFERS = 1, NUM_VSCREENS = 1).
If we now want to show a sprite with transparency, the transparency works, but the two colors of the sprite are doing wrong. On one hardware we get inverted colors, the next shows all white and the third one shows black. Each of the hardwares are programmed with the same hex-File.
If I set breakpoint into PortAPI.pfWriteM8_A1, I can see, that there are wrong data in buffer.
Version of emWin driver is (V5.38) (downloaded by NXP examples).
I hope you can help me with my issue!
Best regards
Martin