Hi
I have a strange bug in Ozone (2.56s). I do this:
Target.WriteU32(0x506000e4,0x90000);
The console shows:
Target.WriteU32 (-2147483648, 0x00090000);
Anyone has an idea what is wrong?
Addendum:
Target.WriteU32(0x506000e0,0x90000);
=> Console
Target.WriteU32 (506000, 0x00090000);
This is bizar as 0x506000c0 works!
Same with decimal:
Target.SetReg("R0",1348468964);
Target.WriteU32(1348468964,0x90000);
=>
Target.SetReg ("R0", 0x506000E4);
Target.WriteU32 (-2147483648, 0x00090000);
I have a strange bug in Ozone (2.56s). I do this:
Target.WriteU32(0x506000e4,0x90000);
The console shows:
Target.WriteU32 (-2147483648, 0x00090000);
Anyone has an idea what is wrong?
Addendum:
Target.WriteU32(0x506000e0,0x90000);
=> Console
Target.WriteU32 (506000, 0x00090000);
This is bizar as 0x506000c0 works!
Same with decimal:
Target.SetReg("R0",1348468964);
Target.WriteU32(1348468964,0x90000);
=>
Target.SetReg ("R0", 0x506000E4);
Target.WriteU32 (-2147483648, 0x00090000);
The post was edited 1 time, last by 42BS ().