Search Results
Search results 81-100 of 1,000. There are more results available, please enhance your search parameters.
This site uses cookies. By continuing to browse this site, you are agreeing to our Cookie Policy.
-
Hello, What I would like to know is, when stepping through the code. Does the function GUI_DATA_YT_AddValue() immediately draw on the screen? So, did the content of the frame buffer change after just stepping over this function? Your also calls functions which are not defined in emWin. Please verify those function do not call GUI_Delay(), GUI_Exec() or WM_Exec(). Best regards, Adrian
-
Hello, Please make sure that all drawing operations are performed from within the WM_PAINT event of the respective window. Please note that multiple layers require hardware support. In order to display a resizeable rectangle, I would recommend using a simple window. Details can be found in the chapter "The Window Manager (WM)" and "MultiLayer / MultiDisplay support" in the emWin user manual. Best regards, Adrian
-
Hello, Please note that your function _cbBk() does not react to the WM_PAINT message and therefor does not draw anything. Also please refer to the section 24.2.5 "MultiLayer support" -> "Using MultiLayer support" -> "Configuring MultiLayer support" in the emWin user manual to verify your configuration. Best regards, Adrian
-
Hello, I am not sure what might cause this behavior. Have you tried doing this with layer 0? I see your example just uses layer 1. Also does the function _cbBk() draw the background in any way? If you just want to fill the background with a solid color, you do not have to set a callback function for that. Calling the function WM_SetDesktopColor() would be sufficient, but please note that both ways need to be done for all layers, since each layer has its own desktop window. Best regards, Adrian
-
Japanese input
PostHello David, I am afraid I do not have any knowledge of a japanese input engine. Maybe someone else can help here. Best regards, Adrian
-
Hello Thomas, In order to remove the frame of the EDIT widget calling the function WIDGET_SetEffect() should be sufficient. The colors can be changed using the functions EDIT_SetTextColor() and EDIT_SetBkColor(). Please note that the blinking cursor inverts all of the colors in its rectangle at the current position. Inverting the colors currently can not be changed. This functionality will be added to a future emWin version. Best regards, Adrian