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  • hi Sven, thanks for the response. As i said internal RAM is 256KB which is being used for normal application and for Frame buffer as well. i could not see any option to configure internal DDR for Framebuffer in Microchip Harmony Configurator. and ihave doubt on internal RAM, because as i see in MPLAB IDE RAM is occupied almost 80%. so i felt that RAM doesn't have enough space to create images on long run. as i received response from Microchip, they said that atleast 512KB or 640 KB RAM is requir…

  • Hi sven, thanks for the reply. as i mentioned in above post, in my application, have 20+ screens(with child windows). currently as i said in above post, while navigating from 1st screen to 2nd screen, i'm using WM_DeleteWindow() function to delete 1st screen and creating 2nd scree. as well as while navigating back to 1st screen, using WM_DeleteWindow() function deleting 2nd screen and creating first screen. is this correct way to handle screens or any other method is available? please let me kno…

  • HI Schoenen, i'm working on segger application, where i have 25-30 screen(windows) in my application. as i have more screens, memory conception is also more on Flash and RAM. so i have found the WM_DeleteWindow(pMsg->hWin); function to delete window before navigating to other screen. but as i move on and update parameters values on run time, i have used child windows as pop-up and keypad-numeric screens. example: case ID_BUTTON_0: // Notifications sent by 'Button' switch(NCode) { case WM_NOTIFIC…

  • Thanks for reply Sven, i will definetly try this. hope it will work. and while using segger, i have used Text Widget for displaying text.(which is kind of read only varaibles). i have tried to update the Text feild value with extern varaible. but actually it is not updating on every cycle. i have used below function to update TEXT widget value: hItem = WM_GetDialogItem(pMsg->hWin, ID_TEXT_0); TEXT_SetDec(hItem, Text_Value, 4, 0, 1, 1); here Text_Value variable is extern and incrementing on every…

  • Thanks for reply Sven, i have tested with JPEG image on button. it is working fine. And yesterday i just tried to see all image formats based on size. i found that PNG format is good(memory size is very less) comapare to remaing image formats(BMP and JPEG) based on image size. is this possible to set PNG images on button? if yes please let me know the process. Thanks in advance. Regards MMK

  • hi all, Currently i'm working on project with MPLAB IDE to develope GUI application and using Segger emwin Guilder to generate the screens. In segger emwin library which is available in MPLAB IDE, Button widget is only supporting bitmap images. i'm using bitmap converter application to generate source code for ICONs. The problem is bitmap images are consuming more memory. in my GUI application i have almost 30 screens to be implemented.i'm using PIC32MZ2025DAG176 controller which is having 2025K…