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  • I have the same issue with it - V5.32 GUI_TRANSPARENT gets black. What did you do to solve it?

  • Exactly. Just like on some phones, swipe horizontaly right, using transparent slider, and drawing a graphical rectangle on top of the invisible slider. Once you reach >90 on the slider -> you go to other screen.

  • Thank you Sven, you are extremely helpful on this forum. If I may ask another thing: I want to make a Lockscreen with a swipe function, I thought that maybe it would be best to create a transparent slider with a value 0-100 and once it reaches 100 it goes to another screen, from that I would take C Source Code (1 line) and draw a filled rectange on top of it (with x transition val taken from the slider). If someone reeases the button during dragging I should decrement it, I can do this with C So…

  • Hello, Let's say that I have a couple of windows created manually and couple of dialogs (which are basically windows as well) with GUI builder. I have some intro as well: C Source Code (3 lines) Then I call to create the window dialog C Source Code (1 line) where: C Source Code (3 lines) and once I close (fade out) the dialog with a button: C Source Code (1 line) I am not able to create that dialog again. Please advice me what is a proper way for switching - fading between couple of dialogs and …

  • Thank you Sven, yes, I can see some improvement already. Is there any workaround in guiBuilder to place widgets and texts 90* rotated? Cheers

  • Thank you very much for the info Sven! I have one more question, is this the kind of performance that I should get or am I doing something wrong? (the clock is set to 180mhz - if I slightly overclock it goes little bit more smooth) youtu.be/HXnnclIkvdc Or have I something about DMA2D configured not right what do you think? I also plan to change the screen to 7" with an SSD1963 controller, can you tell me if I won't have problems with transparency (using GUIDRV_FlexColor and 18bit interface)? Tha…

  • Hello! I'm new here, thank you so much for developing such an amazing product. I have few questions: I'm on stm32f429i discorvery, everything is working fine, but when I try to rotate the screen using driver "#define DISPLAY_DRIVER_0 GUIDRV_LIN_OSX_32", the touch detection is messed up (rotated). I have tried to use following in my main: /* Init the STemWin GUI Library */ U32 TouchOrientation; TouchOrientation = (GUI_MIRROR_X * LCD_GetMirrorX()) | (GUI_MIRROR_Y * LCD_GetMirrorY()) | (GUI_SWAP_XY…