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Dear Adrian, in the manual I have (UM03001_emWin5.pdf, Version 5.04, Manual Rev. 0) on pg #39 chapter "3.2.2 Custom bitmap view" states "The bitmap [...] may be a separate file (in the same directory as the executable), or it may be included as a resource in the application". On the same page further down subchapter "Adding the bitmap to the application resources" is explaining how to embed the .bmp files as windows resources into the application executable. I understand that they can be linked …
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Dear Adrian, thanks for your help, but that's not the problem. I indeed can use custom bitmaps that are available as .bmp files in the current working directory of my simulation executable. What I'm looking for is the possibility to embed these .bmp files as windows resources in my application executable in order to reduce the number of files composing my simulation to a single exe file. This is mentioned in the manual but doesn't work with my simulation. Regards, Florian.
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Hi Adrian, it's not about drawing bitmaps on the display. I want to use a custom device bitmap (picture of the to-be-developed product front) in the simulation embedded into the simulation executable as Windows resources. Currently it's only possible to use custom device bitmaps that are available as Device.bmp, Device1.bmp files in the working folder of the simulation executable. Regards, Florian.
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Hi, I'm trying to use a custom background image linked to the application as a win32 resource with the precompiled simulation library. The manual tells me that this should be possible. So far I couldn't find out what to do to include my custom bitmaps as resources into the application. My resource file contains: IDB_DEVICE BITMAP DISCARDABLE "Device.bmp" IDB_DEVICE1 BITMAP DISCARDABLE "Device1.bmp" The VS project contains the respective bitmap files. Still it does not work. Any hints? Regards, F…