Hi,
I have a window in my project that draws several images on the screen to be used as buttons. My problem is, I've noticed that every time this window is draw the performance decreases, it is possible to notice that the process takes too long.
The question is. Is there a way to improve the drawing process of images?
Should I use another image format, instead of BMP?
Should I use another method to draw my image, instead of GUI_BMP_Draw?
Any advice will be welcome. Thanks.
I have a window in my project that draws several images on the screen to be used as buttons. My problem is, I've noticed that every time this window is draw the performance decreases, it is possible to notice that the process takes too long.
The question is. Is there a way to improve the drawing process of images?
- I already load my images in memory before calling the method GUI_BMP_Draw
- Using the same software version, I've removed the GUI_BMP_DRAW, with everything else unchanged, to run a test and the window was drawn pretty fast.
Should I use another image format, instead of BMP?
Should I use another method to draw my image, instead of GUI_BMP_Draw?
Any advice will be welcome. Thanks.