I would like to create a transparent dialogue, so the screen behind the window is visible except where there are widgets, so I use:
static const GUI_WIDGET_CREATE_INFO _aDialogCreate[] = {
{ FRAMEWIN_CreateIndirect, "KeyPad", ID_FRAMEWIN_0, 36, 57, 350, 480, WM_CF_HASTRANS | WM_CF_STAYONTOP, 0, 0 },
{ TEXT_CreateIndirect, "Text", ID_TEXT_0, 58, 53, 200, 64, 0, 0x0, 0 },
.
.
But this is not doing it.
What am I missing?
Thanks
static const GUI_WIDGET_CREATE_INFO _aDialogCreate[] = {
{ FRAMEWIN_CreateIndirect, "KeyPad", ID_FRAMEWIN_0, 36, 57, 350, 480, WM_CF_HASTRANS | WM_CF_STAYONTOP, 0, 0 },
{ TEXT_CreateIndirect, "Text", ID_TEXT_0, 58, 53, 200, 64, 0, 0x0, 0 },
.
.
But this is not doing it.
What am I missing?
Thanks