Hi! I need to use some images as background in my application.
The problem is that including the images as .c converted files, built with the project, makes the firmware size too big for my needs.
As my application needs an USB drive plugged in for other reason, I'm thinking about loading the images directly from it, since I have a lot of free space on the drive.
My question is: which one is the best way to do that? I mean, should I put the images on the drive as .bmp or as .c? Which function is the best for this application, GUI_DrawStreamedBitmapEx() or GUI_BMP_DrawEx()? Which theier advantages\disadvantages?
I also have a second request: can I somewhere fin a _GetData function that points a file on an Usb drive?
Thank you!
The problem is that including the images as .c converted files, built with the project, makes the firmware size too big for my needs.
As my application needs an USB drive plugged in for other reason, I'm thinking about loading the images directly from it, since I have a lot of free space on the drive.
My question is: which one is the best way to do that? I mean, should I put the images on the drive as .bmp or as .c? Which function is the best for this application, GUI_DrawStreamedBitmapEx() or GUI_BMP_DrawEx()? Which theier advantages\disadvantages?
I also have a second request: can I somewhere fin a _GetData function that points a file on an Usb drive?
Thank you!