I have a 2-Color bitmap file that I would like to map into an altered bitmap. Is there a convienient mechanism to do this? It appears as if I need to directly modify the palette array created by the conversion too from:
static GUI_CONST_STORAGE GUI_LOGPALETTE PalArrow40 = {...
to
static GUI_LOGPALETTE PalArrow40 = {...
I would prefer making the GUI_LOGPALETTE point to a new, local array, but because the structure calls out a constant (read only) variable, I can't.
How does one make use of the custom palette in the conversion tool? I notice here, the GUI_LOGPALETTE points to a null pointer.
static GUI_CONST_STORAGE GUI_LOGPALETTE PalArrow40 = {...
to
static GUI_LOGPALETTE PalArrow40 = {...
I would prefer making the GUI_LOGPALETTE point to a new, local array, but because the structure calls out a constant (read only) variable, I can't.
How does one make use of the custom palette in the conversion tool? I notice here, the GUI_LOGPALETTE points to a null pointer.